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Notes
We start stuck in the first part of the Helex Mausoleum as it is collapsed.
We inspect the coffins and find they are empty and probably emptied out by ghouls.
But not all are empty Gribkoan finds gear and 1 flask. It appears to be a potion of invisibility. That Gribkoan throws away and it breaks.
The robes we find in several coffins seem to be hastly pulled off. It has a symbol of a hand with 2 fingers up holding an eye. Raxlin knows the symbol. He tells that people carrying this symbol has murdered him.
Iro feels a slight draft coming from one of the coffins that was opened earlier. Moving the coffin we find a big hole. We crawl through it.
We enter a huge room with a high seiling. We see some cogs and levers. Some big clockwork mechanism. We inspect how the cogs and levers are connected. Ymir Left is less presure and right is more presure. There is some gauge telling high and low pressure.
Iro hears there is water flowing at the other side of the door. We turn the wheel left and the water sound disapears. We open the door. We see a room with a fountain with a water elemental that seems upset. The water elemental is happy when we turn on the water again.
In this room there is a door with a big lock on it.
Shanzezin the marit. Fish like creature / water gene.
He is friendly and probably dislikes the Cultists of Vecna.
The Cultists of Vecna come through this room and bully the water elementals. There is a prisoner in a room further that is captured by the Cultists of Vecna. Shanzezin is part of a artificer guild of clockworkers. He is working on a clockwork for more than 50 years and has not seen anyone of the guild.
The Cultists of Vecna come and go once a week but not on a schedule.
QUEST: Raxlin Embersnout
Raxlin gets a gear as gift to help getting rid of the cultists
Gribkoan and Ymir try to force the lock open.
We find Homberto and can speak to him.
With some help Ymir Deepmire forces open the door and we can free Homberto
SECRET: I've been kipnapted by minions of Vecna
Homberto is brought to the exit of the Helex Mausoleum. And is saved.
Further up in the Helex Mausoleum we find Scarcelle Malinosh sleeping in another locked room. She tells us she ran away in a dream from monsters and ended up here.
She had a vision about a desicated figure gathering evil energy from glowing whisps. He screams and explodes. We bring Scarcelle Malinosh to the exit of Helex Mausoleum.
We continue our search in the Helex Mausoleum
Gribkoan triggers a trap.
We continue through the Helex Mausoleum and find we are below the more rich part of the Neverdeath Graveyard .
We enter a room and find a group of Cultists of Vecna eating lunch.
They are angry and attack... They are dead.
Gribkoan loots everything he can
We grab a key from the mage and find a peace of parchment
"Kipnap Indrina Lancensettle, has a valuable secret about Lord Neverember. Her secret will make a worthy sacrafice."
We find a long hall with several doors. One of the doors seems to be one of the prison cells but the lock is open hanging on the door. The cell seems empty be we find a notebook of Elden Keyward. The blankets are still warm.
We see find a library and convince 4 Cultists of Vecna that we are part of them. We leave them in the library but lock them in using the lock of the cell.
Iro starts pulling open doors without reading the labels on the door. Finding a Demon Lair and a Hunted Room. The Wraiths in the hunted room attack Iro as he still wears the rob with the symbol of Vecna. They appear not to like the Cultists of Vecna.
We find a door at the end of a long hallway. Behind it we hear chanting noices. The label on the door reads Sacrifice Gallery. We see 6 Cultists of Vecna and 1 leader. We see a Elden Keyward in a cage. The leader is surounded by 4 nothics.
Jero Galgin is being fooled in that they are performing the wrong ritual. While giving a empty piece of parchment Iro smaches her in the face with a stunning strike. Rendering her stunned.
Jero Galgin is quickly stunned and overruled. The Cultists of Vecna are no longer interested in fighting. The Nothics however remain in a fighting stance. They are killed.
The Cultists of Vecna are ordered to freeze.
This is where we end the session
Loot
- unknown gear Raxlin
- Notebook of Elden Keyward
Questions
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