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Notes


Iro looks at the phylactery of Hori. It is cracked. And it's missing a piece. Corrupted energy is flowing from the cracks. Hori sounds down. He lost part of the memory. He confirms that he killed lots of people. He likes to go the heaven. He has made 6 constructs. 5 of which we know we "killed". We free him. We decide to free him and take him and the mother of Gribkoan (Nif) back to the archeologists. So we can return the items for the quest Find magical items in Tomb.

Lady Silverhand asks us if we can return back to the Sigil Sanctum. As she has much to discuss. Nif is being investigated to be healed. It might be possible. Lady Silverhand needs to investigate that.

Tasha the Witch looks at Hori. She tells she knows him. Netherees Empire. Very strong in creating. All creations left him even if he tried. In search for power he sold his soul. After he became a lich he traveled to the land for Thay and became a zolkier there.

His real name was Lauzoril

Tasha the Witch explains that a broken phylactery can either implode or damage the lich. A lich cannot be killed completely if the phylactery is not whole.

Lady Silverhand tells us that they lost Lord Mordenkainen. He seemed to be doing weird the last time. They have no clue where he went and doesn't respond.

Raxlin shares he is no dragon to Tasha the Witch. Tasha the Witch suggests freeing Silent Claws in the Elemental planes. It is also the plane of Kahn. Jack explains what he thinks is what happened. Raxlin asks if we like to help.

Raxlin investigates the room of Lord Mordenkainen. He finds under a matrass a small bag of holding. Silver chain sword shaped pendant lined with black diamonds and a magically preserved leather bound journal. It is scribbled but unreadable

Long Rest

Gribkoan wakes hungry again.
Iro tries to decipher the Mordenkainen Journal again

We go to the City of Jewels. Dao gives us a story about it while we get there.
The gate is guarded by Dao's and Earth Elementals. We pay up entrance. Jack points the way to his contact he knows from the resistance. Asla she is named.
We are guided to a region in the city that looks way poorer. No more gem crusted house. But stone and wood. We knock and the door is opened by a large Dao female. Raxlin introduces us and that we are here for Silent Claws. But Jack tells him we need to speak his name. Raxlin speaks the name Kasan the Traveler. Raxlin explains why we are here. We like to save Silent Claws and over throw Kabril Ali al-Sara al-Zalazil.

We require entrance to the palace. She tells us that Kabril Ali al-Sara al-Zalazil is never alone and always guarded. He likes to be below ground. So head down in the palace might be nice. We receive a map of the gardens.

Asla yells suddenly that the walls have ears and we are attacked by several earth elementals. When they are defeated. Asla asks us to leave. Tasha the Witch might have pulled these elementals here.

We discuss at a tea house what to do next. Short Rest.
We head to the Palace and are told several rules.

With distraction of Iro the others manage to sneak into the one open door.
Iro teleports to Raxlin after that.

Loot


Questions